Everything, whether it succeeds or not, is trying to tell stories, just as the team at LucasArts were doing decades ago. People like to talk about the RPG-ification of modern games, but really it’s the adventure-game-ification that’s happening. Which is less a critique of the genre’s direction, and more an observation of the way pure storytelling is celebrated these days. They’ve lost their mechanical complexity and replaced it with established fiction and branching narratives. Since then, the point-and-click genre has been morphed into something that more resembles choose-your-own-adventure books than puzzle-y short films. Not a lot of people played it then and not a lot of people have played it now. The game came out long ago, in a genre that was never hugely popular, and didn’t sell exceptionally well. LucasArts’ 1998 adventure game is the perfect combination of what makes a classic. That’s why, at this point, nobody needs to tell you Grim Fandango is good. And for games, this is even harder, because technology often leaves the classics behind to old hardware that is rare to own or expensive to buy. You’d love to read it someday, but today is not that day. You feel like the best parts have already been summarized. It can be hard to get over the assumptions that other people have created for you. Heaps of praise and discussion on how seminal the work was for everything that followed. Each person that entered will be given a number based on order or posting and then I'll put that into to pick a winner.The classics of any art form come with so much baggage. Grim Fandango - Great atmosphere and memorable characters.Īnyway, with that it's time to wrap things up and announce a winner. Day of the Tentacle - Wacky characters and a fun time travel mechanic with a silly plot about a power hungry tentacle. The Longest Journey - Intriguing story and setting though I'll admit some of the puzzles are a bit questionable. Curse of Monkey Island - Hard to decide between this and the first two games which are also great but I really enjoyed the art style here along with the addition of voice acting (compared to the original MI1/2 at least). It's tough to actually pick a favourite as there are plenty that I love for different reasons but to try and narrow it down a bit it would be a toss up between the following: Later on I received Escape from Monkey Island for my birthday which despite it's clunkiness introduced me to the series and LucasArts point and click games in general.Ģ. While it perhaps isn't the best of the series and has a number of flaws it does remain very memorable to be. I recall it being quite challenging (maybe my age was a part of that though) but I did eventually get through it with some help from my dad. The first point and click I played was The Legend of Kyrandia: Malcolms Revenge back when I was a child. To finish things off before announcing a winner I'll also give my answers:ġ. I have always heard good things about Fate of Atlantis but never got around to trying it so maybe it's about time. Plenty I haven't tried or in some cases even heard of so I'll be sure to check them out.
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